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[  Also see:  Bluetooth Overview    Bluetooth Stack    Wireless Resources  ]

  

Adhoc Networks

An ad hoc network is a collection of wireless mobile nodes dynamically forming a temporary network without the use of existing network infra-structure or centralized administration. Due to the limited transmission range of wireless network interfaces, multiple network hops may be needed for one node to exchange data with another across the network. In such a network, each mobile node operate not only as a host but also as a router, forwarding packets for other mobile nodes in the network, that may not be within the direct reach wireless transmission range of each other. Each node participates in an ad hoc routing protocol that allows it to discover multi hop paths through the network to any other node. The idea of an ad hoc network is sometimes also called an infrastructure-less networking, since the mobile nodes in the network dynamically establish routing among themselves to form their own network on the fly.

Some examples of the possible use of ad hoc networks include students using laptop computers to participate in an interactive lecture, business associates sharing information during a meeting, soldiers relaying information for situational awareness on the battlefield, and emergency disaster relief personnel coordinating efforts after a hurricane or earthquake.

 

Routing

A lot of work has already been done in the area of unicast routing in ad hoc networks. These routing protocols can be broadly classified into two categories:

  • Table driven
  • Source initiated (demand driven)

Table driven Routing Protocols

Table driven routing protocols attempt to maintain consistent, up to date routing information from each node to every other node in the network. These protocols require each node to maintain one or more tables to store routing information, and they respond to changes in network topology by propagating updates throughout the network in order to maintain a consistent network view. The areas in which they differ are the number of necessary routing related tables and the methods by which changes in network structure are broadcast.

Some of such routing protocols are:

Source Initiated Routing Protocols

A different approach from table driven routing is source initiated on demand routing. This type of routing creates routes only when desired by the source node. When a node requires a route to a destination, it initiates a route discovery process within the network. This process is completed once a route is found or all possible route permutations have been examined. Once a route has been established, it is maintained by a route maintenance procedure until either the destination becomes inaccessible along every path from the source or until the route is no longer desired.

The following protocols fall in this category:

  • Ad Hoc On Demand Routing Protocol
  • Dynamic Source Routing
  • Temporally Ordered Routing Algorithm
  • Associativity Based Routing
  • Signal Stability Routing

 

QoS

Currently most of the existing wireless network proposals are based in a single hop, cellular model supported by a wired infrastructure. The main design challenge in this environment are the support of QoS connections in the wireless segment and the graceful hand off of mobile hosts from one base station to another. Work has been done in this direction and has been mainly focussed on

  • multimedia traffic integration within wireless cell
  • timely rerouting of backbone virtual circuits from one cell to another with minimal disruption of service.
The problem of interconnecting to the wired backbone acquires a new dimension when the wireless segment is multi hop. Namely one must guarantee the QoS not only over a single hop, but over an entire wireless multi hop path. In turn this requires the propagation of QoS information within the network. Key to the support of QoS reporting is QoS routing, which provides path QoS information at each source.

In terms of QoS, it is inadequate to consider QoS merely at the network level without considering the underlying media access control layer. Again, given the problems associated with the dynamics of nodes, hidden terminals, and fluctuating link characteristics, supporting end to end QoS is a nontrivial issue that requires in depth investigation. Currently, there is a trend toward an adaptive QoS approach instead of the plain resource reservation method with hard QoS guarantees. Little work has been done in this area till now, but now there is an active interest in providing QoS in a multi hop wireless environment.

The following requirements can be identified for a multi hop wireless network which supports multimedia traffic and/or is inter connected to a wired network backbone offering quality of service guarantee:

  • VC, Bandwidth reservation
  • QoS Routing
  • Congestion Control
  • Mobility
 

* Courtesy some students