|
| |
|
|
Welcome to our section for wireless and mobile JavaTM,
Java ME and J2ME resources!
|
|
|
|
Articles
Useful articles and discussions on Java and J2ME.
|
Books
The latest Wireless Java and J2ME titles.
|
Consultants
Specialist service organisations and consultants.
|
|
Dev Tools
Wireless Java and J2ME development tools, SDKs and more.
|
Events
Wireless conferences and trade shows.
|
Forums
Java and J2ME forums, mailing lists and discussion groups.
|
|
Games
Java and J2ME development of games and entertainment.
|
News
Recent wireless Java and J2ME news.
|
Resources
Interesting and useful resources for wireless Java.
|
|
Security
Java security news, tips, tools and techniques.
|
Shop
Shop online for wireless products.
|
Tutorials
Introductory Java, J2ME and MIDP
information.
|
|
Mobile Entertainment Markets: Opportunities & Forecasts, 2007-2012 This wide-ranging research report provides a detailed summary of the current state of, and future prospects for, the global mobile entertainment industry and includes revenue and subscriber forecasts for all major segments (mobile TV; mobile gambling; mobile games; mobile UGC; mobile adult; mobile music and infotainment). This second edition report offers consolidated revenue forecasts for the entire mobile entertainment market, broken down by eight key regions, as well as an overview of the relevant mobile technologies and an in depth study of the major players within each service industry. The comprehensive study also includes an exploration of the key market drivers and constraints within the mobile entertainment field. This highly appraisal of the markets within this rapidly expanding industry offers a practical look at the opportunities for new and existing players and is vital for any organisation intent on maximising their revenues from mobile entertainment.
Key questions the report answers:
- What strategies should operators, vendors and publishers employ to maximise their respective returns in the mobile entertainment market?
- What is the current and future size of the mobile entertainment market?
- What are and what will be the most lucrative mobile entertainment services?
- What are the key drivers in the mobile entertainment market?
- What impact has 3G had on the mobile entertainment market?
- What are the major hurdles to greater adoption, and usage, of mobile entertainment services?
- How has the mobile entertainment value chain developed?
- Who are the major players in the mobile entertainment market?
- Which services are likely o be constrained by national and international regulation?
Published By: Juniper Research Limited Date Published: Jan 2008 * * * * * * Mobile Music: Ringtones, Ringbacks, Full Tracks & Payment Models 2007-2012 This fourth edition of the mobile music report provides a complete analysis of the market opportunity for mobile music services up until 2012. Through an examination of the current mobile music market and in-depth qualitative research in the form of one-on-one interviews with leading members of the mobile music value chain, this focused study offers market projections for each category of mobile music service: ringtones; ringback tones; OTA full track downloads; and subscription based rental services & streamed radio. The report also presents market projections for mobile music user numbers and revenues between 2007 - 2012 split by eight key regions of the world. In addition, this extensive analysis of the mobile music market provides a vital analysis of the growing interest in subscription-based rental services.
Key questions the report answers:
- What strategies should operators, vendors and aggregators employ to maximise their respective returns in the mobile music sector?
- What are the prospects for the rental music market?
- Are there further opportunities for growth in the ringtone market?
- To what extent are current music content retail prices sustainable?
- What impact has 3G had on the mobile music market?
- What are the major hurdles to greater adoption of mobile music?
- How has the mobile music value chain developed?
- Who are the major players in the mobile music market?
- Will advertising provide a viable primary revenue stream for content providers?
- What is the total value of the mobile music market?
Published By: Juniper Research Limited Date Published: Jan 2008 * * * * * *
|
[ Java is a trademark or registered trademark of Sun
Microsystems, Inc. in the United States and other countries. palowireless
is independent of Sun Microsystems, Inc. ] |
| |
 |
|
Coming Soon:
|
|
|
|
Visit our
Wireless
Events
page for full listings of conferences, seminars and trade shows.
|
 |
|
|